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-rw-r--r--lib/level.dart68
1 files changed, 39 insertions, 29 deletions
diff --git a/lib/level.dart b/lib/level.dart
index cc17efb..4f69b67 100644
--- a/lib/level.dart
+++ b/lib/level.dart
@@ -1,5 +1,4 @@
import 'dart:async';
-import 'dart:io';
import 'package:flutter/material.dart';
import 'package:audioplayers/audioplayers.dart';
@@ -9,8 +8,8 @@ import 'package:sense_the_rhythm/game_over_stats.dart';
import 'package:sense_the_rhythm/simfile.dart';
class Level extends StatefulWidget {
- const Level({super.key, required this.stepmaniaFolderPath});
- final String stepmaniaFolderPath;
+ const Level(this.simfile, {super.key});
+ final Simfile simfile;
@override
State<Level> createState() => _LevelState();
@@ -23,9 +22,8 @@ class InputDirection {
bool right = false;
}
-class _LevelState extends State<Level> {
+class _LevelState extends State<Level> with SingleTickerProviderStateMixin {
final player = AudioPlayer();
- Simfile? simfile;
bool _isPlaying = true;
Duration? _duration;
Duration? _position;
@@ -36,8 +34,13 @@ class _LevelState extends State<Level> {
final FocusNode _focusNode = FocusNode();
InputDirection inputDirection = InputDirection();
+ String hitOrMissMessage = 'Play!';
+
List<Note> notes = [];
+ late AnimationController _animationController;
+ late Animation<double> _animation;
+
@override
void setState(VoidCallback fn) {
// Subscriptions only can be closed asynchronously,
@@ -50,6 +53,15 @@ class _LevelState extends State<Level> {
@override
void initState() {
super.initState();
+
+ _animationController = AnimationController(
+ vsync: this,
+ duration: Duration(seconds: 2),
+ );
+ _animation =
+ Tween<double>(begin: 1.0, end: 0.0).animate(_animationController);
+ _animationController.forward();
+
// Use initial values from player
player.getDuration().then(
(value) => setState(() {
@@ -77,7 +89,7 @@ class _LevelState extends State<Level> {
player.onPlayerComplete.listen((void _) {
Route route = MaterialPageRoute(
builder: (context) => GameOverStats(
- simfile: simfile!,
+ simfile: widget.simfile,
notes: notes,
));
Navigator.pushReplacement(context, route);
@@ -110,31 +122,25 @@ class _LevelState extends State<Level> {
if (keypressCorrect) {
print("you hit!");
note.wasHit = true;
-
- ScaffoldMessenger.of(context).showSnackBar(
- SnackBar(
- content: Text('Great!'),
- duration: Duration(milliseconds: 500),
- ),
- );
+ _animationController.reset();
+ _animationController.forward();
+ setState(() {
+ hitOrMissMessage = 'Great!';
+ });
}
} else if (note.position < -0.5 * 1.0 / 60.0) {
print("Missed");
note.wasHit = false;
- ScaffoldMessenger.of(context).showSnackBar(
- SnackBar(
- content: Text('Missed!'),
- duration: Duration(milliseconds: 500),
- ),
- );
+ _animationController.reset();
+ _animationController.forward();
+ setState(() {
+ hitOrMissMessage = 'Missed';
+ });
}
}
});
- simfile = Simfile(widget.stepmaniaFolderPath);
- simfile!.load();
-
- simfile!.chartSimplest!.beats.forEach((time, noteData) {
+ widget.simfile.chartSimplest!.beats.forEach((time, noteData) {
int arrowIndex = noteData.indexOf('1');
if (arrowIndex < 0 || arrowIndex > 3) {
return;
@@ -142,7 +148,7 @@ class _LevelState extends State<Level> {
notes.add(Note(time: time, direction: ArrowDirection.values[arrowIndex]));
});
- player.play(DeviceFileSource(simfile!.audioPath!));
+ player.play(DeviceFileSource(widget.simfile.audioPath!));
}
@override
@@ -192,7 +198,7 @@ class _LevelState extends State<Level> {
}
},
),
- title: Text(widget.stepmaniaFolderPath.split('/').last),
+ title: Text(widget.simfile.tags['TITLE']!),
actions: [
IconButton(
icon: Icon(Icons.close),
@@ -219,10 +225,13 @@ class _LevelState extends State<Level> {
top: 50,
width: MediaQuery.of(context).size.width,
left: 0,
- child: Text(
- "Great!",
- textScaler: TextScaler.linear(4),
- textAlign: TextAlign.center,
+ child: FadeTransition(
+ opacity: _animation,
+ child: Text(
+ hitOrMissMessage,
+ textScaler: TextScaler.linear(4),
+ textAlign: TextAlign.center,
+ ),
),
),
Positioned(
@@ -242,6 +251,7 @@ class _LevelState extends State<Level> {
@override
void dispose() {
+ _animationController.dispose();
_durationSubscription?.cancel();
_positionSubscription?.cancel();
player.dispose();