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#include <QGuiApplication>
#include <QQmlEngine>
#include <QQmlContext>
#include <QQmlComponent>
// networking
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QUrl>
#include <QUrlQuery>
// json parsing
#include <QJsonValue>
#include <QJsonDocument>
#include <QJsonObject>
#include <QVariantMap>
#include <QJsonArray>
// console output
#include <QDebug>
// #include <iostream>
#include "../model/Sport.h"
#include "../model/FilterModel.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QQmlEngine engine;
QQmlContext *objectContext = new QQmlContext(engine.rootContext());
SportModel model;
model.request("ARC");
FilterModel filter;
filter.setSourceModel(&model);
objectContext->setContextProperty("sports", &model);
objectContext->setContextProperty("filter", &filter);
QQmlComponent component(&engine, "qrc:/qt/qml/itat/res/gui/application.qml");
QObject *object = component.create(objectContext);
return app.exec();
}
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