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Diffstat (limited to 'minshell.html')
| -rw-r--r-- | minshell.html | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/minshell.html b/minshell.html new file mode 100644 index 0000000..b370ada --- /dev/null +++ b/minshell.html @@ -0,0 +1,58 @@ +<!doctype html> +<html lang="EN-us"> + <head> + <meta charset="utf-8"> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + + <title>domino dungeon</title> + + <style> + body { margin: 0px; overflow: hidden; background-color: black; } + canvas.emscripten { width: 100%; border: 0px none; background-color: black; } + </style> + <script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script> + <script type='text/javascript'> + function saveFileFromMEMFSToDisk(memoryFSname, localFSname) // This can be called by C/C++ code + { + var isSafari = false; // Not supported, navigator.userAgent access is being restricted + //var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent); + var data = FS.readFile(memoryFSname); + var blob; + + if (isSafari) blob = new Blob([data.buffer], { type: "application/octet-stream" }); + else blob = new Blob([data.buffer], { type: "application/octet-binary" }); + + // NOTE: SaveAsDialog is a browser setting. For example, in Google Chrome, + // in Settings/Advanced/Downloads section you have a setting: + // 'Ask where to save each file before downloading' - which you can set true/false. + // If you enable this setting it would always ask you and bring the SaveAsDialog + saveAs(blob, localFSname); + } + </script> + </head> + <body> + <canvas class=emscripten id=canvas oncontextmenu=event.preventDefault() tabindex=-1></canvas> + <p id="output" /> + <script> + var Module = { + print: (function() { + var element = document.getElementById('output'); + if (element) element.value = ''; // clear browser cache + return function(text) { + if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); + console.log(text); + if (element) { + element.value += text + "\n"; + element.scrollTop = element.scrollHeight; // focus on bottom + } + }; + })(), + canvas: (function() { + var canvas = document.getElementById('canvas'); + return canvas; + })() + }; + </script> + {{{ SCRIPT }}} + </body> +</html> |
